Test phase (dry run). The server is running as a test: expect restarts, bugs and balance changes, and all progress from this phase will be wiped before the official launch of the edition. Report bugs on Discord.

World is up 13 characters online, Active: 13, AFK: 0

Ecosystem

Every region keeps track of how much it is hunted. Where the whole server hunts, monsters respawn more slowly and their alpha shows up. Where nobody goes, monsters multiply and killing them gives you more experience and loot. A region left alone for too long eventually raids the nearest town.

Ecosystem rules

Laws of nature

Health recalculated every
5 min
Pressure in balance
35% of spawn capacity in a 24 h window
Depleted region
health below 25%
Overgrown region
health above 75%
Respawn rate
from 80% to 130% of normal
Hunting bonus
overgrown region +10%, storm +20%, overgrown background zone +5% experience and loot
Species alpha
when health drops below 20%, for up to 6 h, +100% experience
Raid
after 12 h of storm with at least 5 players online. With 10 players online 9 monsters, with 20 14, at most 20, and from 10 players the alpha leads them. In Castle Ironfist the wave is 50% of that size and the alpha joins from 20 players. Announced 10 min ahead.
Species adaptations
disabled

Check the region you are standing in with !ekosystem

World health

Minimap of the Kovloria surface (level 0) with ecosystem region rectangles
Region health map Troll Caves: balanced, health 67%, level -11-1 Dragon Lairs: balanced, health 62%, level -22-2 Elven Grove: storm, health 100%3 Frost Crags: storm, health 100%4 Scarab Crypts: storm, health 100%, level -1/-25-1/-2 Minotaur Maze: storm, health 100%6 Dragon Peak: overgrown, health 93%, level +2/+17+2/+1 Icy Valley: storm, health 100%8 Arena of the Dead: depleted, health 0%, level -1/-29-1/-2 Chikhaton Abyss: storm, health 100%, level -5/-610-5/-6 Rat Sewers: storm, health 100%, level -1/-211-1/-2 Desert Dragon Grottoes: overgrown, health 98%, level 0/-1120/-1 Cyclops Hills: storm, health 100%, level +2/+113+2/+1 Dragon Spires: depleted, health 3%, level +2/+114+2/+1 Hydra Cliffs: overgrown, health 88%, level +4/+315+4/+3 Southern Caverns: storm, health 100%, level 0/-1160/-1 Bandit Hideout: storm, health 100%, level -1/-217-1/-2 Dragon Heights: depleted, health 4%, level +2/+118+2/+1 Burning Nests: storm, health 100%, level +2/+119+2/+1 Anakolea Spires: storm, health 100%, level +4/+320+4/+3 Stone Peaks: storm, health 100%, level +7/+621+7/+6 Smuggler Cellars: storm, health 100%, level -222-2 Wolf Wilds: storm, health 100%, level +1/023+1/0 Fiery Abyss: storm, health 100%, level -824-8 Mutated Marsh: storm, health 100%, level +1/025+1/0 Mist Undercroft: overgrown, health 100%, level -2/-326-2/-3 Lizard Terraces: storm, health 100%, level +527+5 Salvania Dungeons: storm, health 100%, level -2/-328-2/-3 Northern Dunes: storm, health 100%, level 0/-1290/-1 Towers of Madness: storm, health 100%, level +2/+130+2/+1 Drake Marshes: storm, health 100%, level -1/-231-1/-2 Gladiator Graveyard: depleted, health 0%, level -1/-232-1/-2 Dwarven Mines: storm, health 100%, level -133-1 Scorched Ravines: storm, health 100%, level 0/-1340/-1 Wasp Nest: overgrown, health 98%, level +2/+135+2/+1 Raging Dens: overgrown, health 99%, level +1/036+1/0 Dragon Gullies: storm, health 100%, level +1/037+1/0 Dragon Dunes: depleted, health 21%, level +1/038+1/0 Deep Crypts: storm, health 100%, level -2/-339-2/-3 Warlock Spire: storm, health 100%, level -240-2 Gladiator Catacombs: overgrown, health 100%, level -2/-341-2/-3 Elemental Deeps: overgrown, health 100%, level -3/-442-3/-4
  • depleted
  • balanced
  • overgrown
  • storm
  • an alpha defends the region
  • raid announced or in progress
  • region underground or above ground (level number, 0 is the surface)
  • background zone depleted: slower respawn
  • background zone overgrowing: faster respawn and +5% experience and loot
Map layers

Background zones outside the regions: 1,361 active, 32 depleted and 1,313 overgrowing. Zones have no alphas or raids, and the colour shows the worst state across all floors of a spot. An overgrowing zone gives +5% experience and loot.

  • Troll Caves

    balanced

    Population health: 67%

    Respawn
    100%, normal pace
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Troll
  • Dragon Lairs

    balanced

    Population health: 62%

    Respawn
    100%, normal pace
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Dragon
  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Elf Scout, Elf

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 27, 2026, 11:25 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    1%
    Kills (24 h)
    25
    Species
    Frost Dragon

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 1:59 AM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Scarab, Ancient Scarab

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 27, 2026, 11:25 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Minotaur Archer, Minotaur, Minotaur Guard

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 12:32 AM

  • Dragon Peak

    overgrown

    Population health: 93%

    Respawn
    121%, faster than usual
    Hunting pressure
    5%
    Kills (24 h)
    177
    Species
    Dragon Lord, Dragon

    Bonus: +10% experience and loot

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Winter Dragon

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 27, 2026, 11:25 PM

  • Population health: 0%

    Respawn
    80%, slower than usual
    Hunting pressure
    359%
    Kills (24 h)
    1,511
    Species
    Undead gladiator
  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Chikhaton

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 27, 2026, 11:25 PM

  • Rat Sewers

    storm

    Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    7
    Species
    Cave Rat, Rotworm, Carrion Worm

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 3:02 PM

  • Population health: 98%

    Respawn
    127%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Dragon Lord, Mad Dragon

    Bonus: +10% experience and loot

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    1%
    Kills (24 h)
    79
    Species
    Rotworm, Cyclops, Behemoth

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 3:58 PM

  • Dragon Spires

    depleted

    Population health: 3%

    Respawn
    83%, slower than usual
    Hunting pressure
    12%
    Kills (24 h)
    181
    Species
    Dragon Lord, Dragon

    Pan Smoczych Turni has defended the region since Oct 28, 2026, 6:08 PM

  • Hydra Cliffs

    overgrown

    Population health: 88%

    Respawn
    115%, faster than usual
    Hunting pressure
    22%
    Kills (24 h)
    679
    Species
    Wyrm, Hydra

    Bonus: +10% experience and loot

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Dragon, Tortoise, Amazon

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Thug, Burglar

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Dragon Heights

    depleted

    Population health: 4%

    Respawn
    83%, slower than usual
    Hunting pressure
    10%
    Kills (24 h)
    119
    Species
    Dragon Lord, Dragon

    Straznik Wierchow has defended the region since Oct 28, 2026, 4:51 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Flame Drake, Cyclops

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 7:08 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    3%
    Kills (24 h)
    233
    Species
    Dragon Lord

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 5:26 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    35
    Species
    Stone Golem, Fire Devil, Sibang

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 4:14 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Thug

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Wolf Wilds

    storm

    Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Wolf, Snake, Mad Dragon

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    3%
    Kills (24 h)
    35
    Species
    Demon, Fire Phase

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 4:24 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    3%
    Kills (24 h)
    154
    Species
    Brimstone Bug, Hydra, Mutated bat

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 4:03 PM

  • Mist Undercroft

    overgrown

    Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    4%
    Kills (24 h)
    113
    Species
    Warlock, Dragon Lord, Hero

    Bonus: +10% experience and loot

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    1%
    Kills (24 h)
    69
    Species
    Lizard Sentinel, Hydra, Lizard Templar

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 4:09 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Quickly Dragon, Hero, Warlock

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Scarab, Dragon Lord

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:57 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Braindeath, Fury, Tense

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 3:22 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Quickly Dragon

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Population health: 0%

    Respawn
    80%, slower than usual
    Hunting pressure
    214%
    Kills (24 h)
    2,619
    Species
    Undead gladiator

    Czempion Umarlych has defended the region since Oct 28, 2026, 6:05 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Dwarf Soldier, Dwarf, Rotworm

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Dragon Lord

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Wasp Nest

    overgrown

    Population health: 98%

    Respawn
    127%, faster than usual
    Hunting pressure
    23%
    Kills (24 h)
    830
    Species
    Wasp, Dragon Lord

    Bonus: +10% experience and loot

  • Raging Dens

    overgrown

    Population health: 99%

    Respawn
    129%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Mad Dragon, Fire Elemental, Warlock

    Bonus: +10% experience and loot

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Quickly Dragon

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Dragon Dunes

    depleted

    Population health: 21%

    Respawn
    97%, slower than usual
    Hunting pressure
    12%
    Kills (24 h)
    119
    Species
    Quickly Dragon
  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Ancient Scarab, Scarab

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:46 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Warlock

    Bonus: +20% experience and loot

    A storm has been gathering since Oct 28, 2026, 2:57 PM

  • Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    2%
    Kills (24 h)
    24
    Species
    Undead gladiator

    Bonus: +10% experience and loot

    Region without raids: at full health it overgrows but never brews a storm.

  • Elemental Deeps

    overgrown

    Population health: 100%

    Respawn
    130%, faster than usual
    Hunting pressure
    0%
    Kills (24 h)
    0
    Species
    Earth Elemental, Wyrm

    Bonus: +10% experience and loot

    Region without raids: at full health it overgrows but never brews a storm.

As of Oct 28, 2026, 7:20 PM, refreshes every minute

How you hit the monsters

Which elements players used on the species of the regions this week. Week of Oct 26, 2026

How you hit the monsters
SpeciesDamageElements
Undead gladiator221,499,540holy 90%, physical 8%
Earth Elemental113,669,034energy 97%, ice 2%
Mad Dragon104,989,350energy 80%, holy 13%, physical 4%, ice 1%
Quickly Dragon48,021,040holy 40%, energy 32%, physical 14%, ice 11%
Brimstone Bug21,540,850energy 78%, ice 19%
Dragon Lord15,450,172physical 59%, energy 29%, death 5%, holy 4%, ice 1%
Fury6,358,750ice 33%, holy 32%, earth 23%, physical 10%
Warlock6,248,788physical 68%, holy 24%, death 6%, earth 1%

Chronicle of nature

  1. Oct 28, 2026, 7:08 PMBurning NestsA storm is gathering above the regionpopulation health: 100%
  2. Oct 28, 2026, 6:08 PMDragon SpiresAn alpha appears: Pan Smoczych Turni
  3. Oct 28, 2026, 6:05 PMGladiator GraveyardAn alpha appears: Czempion Umarlych
  4. Oct 28, 2026, 5:26 PMAnakolea SpiresA storm is gathering above the regionpopulation health: 100%
  5. Oct 28, 2026, 5:03 PMDragon LairsThe population is back in balancepopulation health: 60%
  6. Oct 28, 2026, 5:03 PMDragon LairsThe raid on Castle Ironfist is overmonsters of the wave defeated: 4
  7. Oct 28, 2026, 5:00 PMDragon LairsThe raid strikes Castle Ironfistmonsters in the wave: 4
  8. Oct 28, 2026, 4:51 PMDragon HeightsAn alpha appears: Straznik Wierchow
  9. Oct 28, 2026, 4:49 PMDragon LairsA raid on Castle Ironfist was announcedannounced 10 min before the attack
  10. Oct 28, 2026, 4:40 PMDragon DunesThe alpha leaves: Pan Wydmits time ran out
  11. Oct 28, 2026, 4:27 PMArena of the DeadAlpha defeated: Mistrz Areny (Edoo)players in the fight: 1
  12. Oct 28, 2026, 4:24 PMFiery AbyssA storm is gathering above the regionpopulation health: 100%
  13. Oct 28, 2026, 4:19 PMArena of the DeadAn alpha appears: Mistrz Areny
  14. Oct 28, 2026, 4:14 PMStone PeaksA storm is gathering above the regionpopulation health: 100%
  15. Oct 28, 2026, 4:09 PMLizard TerracesA storm is gathering above the regionpopulation health: 100%
  16. Oct 28, 2026, 4:03 PMMutated MarshA storm is gathering above the regionpopulation health: 100%
  17. Oct 28, 2026, 3:58 PMCyclops HillsA storm is gathering above the regionpopulation health: 100%
  18. Oct 28, 2026, 3:22 PMTowers of MadnessA storm is gathering above the regionpopulation health: 100%
  19. Oct 28, 2026, 3:02 PMRat SewersA storm is gathering above the regionpopulation health: 100%
  20. Oct 28, 2026, 2:57 PMWarlock SpireA storm is gathering above the regionpopulation health: 100%
  21. Oct 28, 2026, 2:57 PMNorthern DunesA storm is gathering above the regionpopulation health: 100%
  22. Oct 28, 2026, 2:46 PMDeep CryptsA storm is gathering above the regionpopulation health: 100%
  23. Oct 28, 2026, 2:46 PMDragon GulliesA storm is gathering above the regionpopulation health: 100%
  24. Oct 28, 2026, 2:46 PMScorched RavinesA storm is gathering above the regionpopulation health: 100%
  25. Oct 28, 2026, 2:46 PMDwarven MinesA storm is gathering above the regionpopulation health: 100%
  26. Oct 28, 2026, 2:46 PMDrake MarshesA storm is gathering above the regionpopulation health: 100%
  27. Oct 28, 2026, 2:46 PMSalvania DungeonsA storm is gathering above the regionpopulation health: 100%
  28. Oct 28, 2026, 2:46 PMWolf WildsA storm is gathering above the regionpopulation health: 100%
  29. Oct 28, 2026, 2:46 PMSmuggler CellarsA storm is gathering above the regionpopulation health: 100%
  30. Oct 28, 2026, 2:46 PMBandit HideoutA storm is gathering above the regionpopulation health: 100%

Game data is refreshed every few minutes, after the world is saved. Data read at Oct 28, 2026, 7:20 PM.